Teenage Mutant Ninja Turtles - LCD Game

Who needs a fancy smartphone with an App Store full of games when you have one of these bad boys?

Posted on June 26, 2026

Handheld LCD games were the pocket-sized obsession of the late ‘80s and ‘90s, long before smartphones killed boredom. Companies like Tiger Electronics dropped these single-game devices starting in 1987, each with simple black-and-gray LCD screens and chunky plastic shells covered in loud graphics. They were cheap, ran forever on AA batteries, and had one game per device—think “Double Dragon” or “Sonic the Hedgehog”—with gameplay that was basically moving a few segments on the screen to avoid obstacles or rack up points. By the mid-‘90s, Tiger tried to level up with the R-Zone (a head-mounted variant) and Game.com in 1997, but nothing beat the original single-game format. If you grew up mashing those tiny rubber buttons on road trips or hiding one in your backpack during class, you remember—they were simple, addictive, and everywhere.

Who needs a fancy smartphone with an App Store full of games when you have one of these bad boys?